Been busier than I thought so this is another tied over while I finish a few deeper articles.
Based on my previous post I thought I’d throw out a list in the 2,000 range. I feel like it has a few more tools to use than the standard lists out there do though there is naturally room for improvement as this is a first draft. Here we go:
HQ
Command Squad – 135
3xMelta, Chimera
Elite
5 Ogryn – 265
Chimera w/H.F.
5 Ogryn – 265
Chimera w/H.F.
Troop
Veteran Squad – 165
3xMelta, Autocannon, Chimera
Veteran Squad – 165
3xMelta, Autocannon, Chimera
Veteran Squad – 165
2xPlasma, Autocannon, Chimera
Veteran Squad – 165
2xPlasma, Autocannon, Chimera
Fast Attack
Vendetta – 130
Vendetta – 130
Hellhound – 130
Heavy Support
Colossus – 140
Colossus – 140
Total: 1,995
It’s definitely not a list you’re going to see very often but I think it’s actually pretty well rounded. You have the tools to eliminate any non-meched anti-infantry on turn one even if you go second since the Colossus generally can’t be seen behind a standard Chimera by most opposing anti-tank. You’ve got a fair bit but not too much ranged anti light tank in the form of the 4 BS4 Auto-cannons and 6 TL-Lascannons. You’ll not that I don’t consider the multi-lasers to be ranged anti light mech because it’s not something to count on. You have the ability to project force into your opponents deployment zone in the form of the Ogryns. Might have to find 10pts to add a standard to the HQ to support the Ogryns though. This is my starting point that will be tweaked and tuned moving forward from here. How tuned will depend on my attention span J
Thoughts?