As I'm looking more and more lately at 1,850 lists because 3/4 GT's I'm considering attending between now and June are 1,850 events I thought "Hey, naturally everyone will want to read my thoughts". Also this post got me thinking as well:
http://www.dakkadakka.com/dakkaforum/posts/list/411968.page
I find it interesting that there isn't really a common ground or a basic point level for this game we love. Don't get me wrong, I'm not advocating that we set a point value I just felt that it was interesting that none had sprung up.
At this point there are really 3 point values that are generally use:
-1,500
-1,850
-2,000
To mean 1,500pts is a great point value for running a 4 game RTT and would make for a fun large scale GT that was win/loss with 9 games. It can be a very fun and fast tournament using this point value. The only issue I have with the point value is that it limits list building which can make games a little boring. I will say I used to not be a fan of 1,500 (you can probably find me saying as much somewhere on this blog) but playing it regularly last year and my urge tranistion to win/loss tournaments means I see some of the appeal of 1,500pts now.
1,850 seems to be very popular here in the upper midwest. All 3 of the GT's within less than 8 hours drive for instance this year are 1,850. This means this point value is one that I'll probably be focusing on for the next few months. I'm left with little choice since that's what I'll be playing. I noticed last year that having played my Nids at 1,850 for so long I actually started to have trouble building 2k lists where as before I couldn't build an 1,850. It's interesting how point values affect your outlook on armies, units, and books.
Now 2,000 is by far my favorite point value. I feel at this point value everyone can bring all the tools they need. I feel like the game becomes far less match-up reliant (as in not reliant at all) and far more tactical. Some people will say it's to high because it allows everyone to get everything they want. In my opinion that's a good thing. It makes for the best lists from my opponents and the best games. Though I will say with the transition of more tournies to win/loss I doubt we'll see many tournies that aren't 2k switch to it.
All of this was basically to because I was randomly thinking about it and realized that most of my lists over the next few months were going to be 1,850. Check out the site for some upcoming additions soon. I'm pretty excited about them.
Tuesday, November 22, 2011
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Comments by IntenseDebate
Posting anonymously.
Point Values And Army Building Thoughts
2011-11-22T16:52:00-08:00
Hulksmash
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Neiltj1 · 696 weeks ago
Hulksmash · 696 weeks ago
Neiltj1 · 696 weeks ago
Corollax · 696 weeks ago
Lower point values definitely make these codices feel the pinch, where older armies struggle to find places to put their points at higher values.
Corollax · 696 weeks ago
Spending 140 points to get a pair of blasters on a 5-man scourge squad is a pretty raw deal when your IG opponent is bringing another Meltavet Chimera for just 15 points more. Some codices are just not built to function well at higher point values.
Units are balanced by cost. When there's no longer any sting to taking those expensive units, balance suffers. 1500 gives you options, but it also forces you to make choices. And that's a good thing in a wargame.
Kharrak · 696 weeks ago
2000pt lists seem more of an indulgence and/or wishmaking list as a result - mostly because as stated one can generally fit in most of that they are looking to. Would love to try it out, but so many people are stuck in the 1750pt mindset, all my opponents would have to quickly write up new army lists whenever I suggest we play 2000pts :P