From: Bolter & Chainsword
So here is a list I like. Not 100% sold on it but I think it’s pretty solid. It’s not as well rounded as the GK list I posted here yesterday but it could be fun.
HQ
Librarian-100
Shield of Sanguinius, Fear the Darkness
Elite
5 Assault Terminators-460
4xTH/SS, 1xDual LC, Redeemer w/Multi-Melta
Troop
5 Assault Marines-315
Redeemer w/Multi-Melta
5 Assault Marines-325
Landraider w/Multi-Melta
5 Assault Marines-325
Landraider w/Multi-Melta
5 Assault Marines-325
Landraider w/Multi-Melta
5 Land Raiders w/decent shooting and a solid CC unit. Generally the Landraiders are rocking a 5++ making them 33% tougher than normal. The trick is to dismount your enemy and burn him down using the Redeemers. The Terminators get thrown at the nastiest threat to tear it down. I like it but I’ll be posting a list with less Landraiders later and more toys. Thoughts on this one?
Inquisitor Dunn · 695 weeks ago
How could this list even handle green tide? Is the minneapolis meta all vehicles now?
Hulksmash · 695 weeks ago
Regarding the scouting Melta it would be much more effective against this list than the GK list as I wouldn't have any blockers available but it's a coin flip for you since you might pull down a single tank with the scouting Melta if your opponent goes second and deploys appropriately.
As for Green Tide you'd be surprised. That is one of the primary reasons for the Redeemers. The real issue is BW Orks since they have the ability to pop the transports thanks to the Deathrollas. The trick against Orks with this list is to actually go second to allow for proper deployment of your limited forces :)
ShadarLogoth · 695 weeks ago
Hulksmash · 695 weeks ago
That said I do think it's difficult for most armies to bring enough hitting power to stop 3+ LR's outside of Tau.
ShadarLogoth · 695 weeks ago
Inquisitor Dunn · 694 weeks ago
I will also have 2 exorcists and other units waiting. I will be running 2 units of DCA so the one unit of termies is not really a threat.
Turn one is not as important either as I'll pop smoke and take my chances. I also don't have to go after them turn one too. Posistion maybe more important and setting up blocking lanes maybe the order for the day. Depends on table, mission, and such.
Point is there is just no wow factor here. Nothing scary to change my battle plan.
whitedragon · 694 weeks ago